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000074_owner-lightwave@webcom.com_Tue Jul 4 17:34:29 1995.msg
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1995-08-06
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Date: Tue, 4 Jul 1995 17:38:48 -0700
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To: Ernie Wright <erniew@access.digex.net>, lightwave@webcom.com
From: adamchry@cats.ucsc.edu (Adam Ives Chrystie)
Subject: Re: PC 4.0 Boolean errors
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At 07:00 PM 7/4/95 -0400, Ernie Wright wrote:
>Problems with booleans on high-polygon-count objects were reported in
>*March*.
Ok good...Also it happens with low count objects too. take a primitive
box..make it multi segmented on x and y...take a primitive cylinder...do an
intersection..walla..a little mess..it can be fixed by erasing the unwanted
polygons..but..on larger items..that would be one heck of a time cleaning.
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*********************************************
Perhaps we should make a BUG FAQ.. simple format.
Description of bug:
Description of objects being used: like say if you merged points, aligned
all polygons to one direction.
Uuencoded objects saved in the locations which produce repeated errors.
Then the newtek debuggers..could d/l the faq..cut and paste..unencode the
objects...load em..and push a button..and see the results of the bug...
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***********************************************
Of course this wouldn't have time to help with release 4.0 as i assume they
are almost done...but if we impement this plan directly after 4.0, then we
can really clean up a 4.1!! or perhaps they will make a patch for us!!
Since NewTek doesn;t read this group..perhaps one of the "in" guys could
talk to Allen or Stuart or someone working in the LightWave group and throw
this idea by them.
I for one would be willing to collect peoples uuencoded bugs and descriptions.
-----------------------------------------------------------
Adam Chrystie adamchry@cats.ucsc.edu
University Of California at Santa Cruz
-----------------------------------------------------------
--
adamchry@cats.ucsc.edu (Adam Ives Chrystie) sent this message.
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